OPTween — high-performance tweening for Unity
OPTween is a free, lightweight, memory-conscious tweening engine for Unity, built with the Burst compiler and Job System. In our benchmarks it runs up to 30% faster than DOTween and PrimeTween while producing roughly 10x less garbage collection pressure, so animation and value transitions stay cheap even with thousands of concurrent tweens.
Price: $0.00 USD (free). Download OPTween on the Unity Asset Store
Why OPTween
- Lightweight: minimal runtime overhead, focused on the essentials rather than a large feature surface.
- Performance-focused: Burst-compiled jobs move tween evaluation off the main thread's critical path.
- Memory-conscious: struct-based tween data avoids per-tween allocations and repeated GC spikes.
- Production-ready: clean integration into existing Unity codebases, built for shipped projects rather than prototypes.
Also in development
Alongside tools, Indie Paladin is developing an original game project. It will be shared publicly as it gets closer to release.
Freelance work
Indie Paladin is an indie developer with 6+ years of Unity experience across live mobile titles, tools, and gameplay systems, taking on a small number of freelance engagements: Unity gameplay programming, performance optimisation, tooling, and editor extensions.
More detail: resume and work history · OPTween vs DOTween vs PrimeTween comparison